0=MONEY Gives chunk of cash 金钱
1=UNIT Random unit
随机单位(可在rules.ini中设置)
2=HEALBASE Heals all objects 修复所有建筑和部队
3=CLOAK
OBSOLETE - makes object submarine (old cloak effect)
旧的隐形效果(仅仅是效果,没有实际意义)
4=EXPLOSION Explodes 爆炸
5=NAPALM Fire death (infantry
only) 人员灭亡
6=SQUAD OBSOLETE - gives player money instead, effect unknown
although some logicis attached 金钱(少一些)
7=DARKNESS Shrouds entire map
黑暗,用迷雾遮掩整个地图
8=REVEAL Reveals entire map 显示整个地图
9=ARMOR Upgrade to Armor
护甲加强
10=SPEED Upgrade to Speed 速度加快
11=FIREPOWER Upgrade to Firepower
攻击力加强
12=ICBM One-time Nuke 一次核弹使用权
13=INVULNERABILITY OBSOLETE
旧的不受伤害效果(没用)
14=VETERAN Promote to veteran 等级提升
15=IONSTORM OBSOLETE
旧的离子风暴(没用)
16=GAS Trigger firing of [GAS] warhead
气体弹头攻击(有一定伤害值)
17=TIBERIUM Random amount of Ore 随机矿藏
18=POD OBSOLETE