《骑马与砍杀》技能点修改
很多朋友都不想把宝贵的点数用在统帅或俘虏管理上,其实只要稍加改动,点数就不用再浪费在这里
大家打开Mount&Blade\Modules\native(或相关mod)\module.ini文件,便会看到下面的数据
num_hints = 8
time_multiplier = 0.15
seeing_range = 10 这个数字控制你在大地图上的视野范围,从此么么茶就得失业了
track_spotting_multiplier = 0.8 这个是控制大地图痕迹的
blood_multiplier = 7.0 这个是控制厮杀时的出血量的,默认2.0,喜欢血醒的朋友注意了
skill_prisoner_management_bonus = 10 这个是俘虏管理技能,点数越高,可带的俘虏就越多
skill_leadership_bonus = 10 这是统帅技能,越高能带的部队人数越多
base_companion_limit = 5
display_wp_firearms = 0
# Change this to 1 if you want to load
# textures from Modules//Textures/
scan_module_textures = 1
scan_module_sounds = 0
}
--------------------------------------------------------------------------------
骑马与砍杀免修改器修改法
导入导出大法
按一下C键,那里有一个统计(估计是数据,翻译错误)
然后按一下导出.然后打开安装目录的CharExport文件夹,里面就有一个你的角色名的文件,具体什么你一看就知道怎么改了,钱改99999999,EXP999999999
力量和敏捷什么的也随便你怎么改,不过得说一下,敏捷千千万万不要改太高,也许是因为走路速度太快,马上死机.改200就好,力量要逐步加,因为力量和血有关系,血低于20%是无法出战的,先导出,改力量999,到入打战时按CTRL+h补血,完成,然后在导出,改5555,进入,打战按CTRL+H,导出,改9999....依此类推,最后的魅力还有智力.....改多了队伍可以带几十万人......发个我弄好的样本大家看看
charfile_version = 1
name = Emperor
xp = 644046942
money = 999893326
attribute_points = 2
skill_points = 3
weapon_points = 35
strength = 1000000
agility = 200
intelligence = 999
charisma = 999
trade = 10
leadership = 10
prisoner_management = 10
first_aid = 10
surgery = 10
wound_treatment = 10
inventory_management = 10
spotting = 10
pathfinding = 10
tactics = 10
tracking = 10
trainer = 10
horse_archery = 10
riding = 10
athletics = 10
shield = 10
weapon_master = 10
power_draw = 10
power_throw = 10
power_strike = 10
ironflesh = 10
one_handed_weapons = 699
two_handed_weapons = 700
polearms = 699
archery = 699
crossbows = 699
throwing = 699
firearms = 699
face_key_1 = c73cf
face_key_2 = 1fc9fbe4008c262
很多朋友都不想把宝贵的点数用在统帅或俘虏管理上,其实只要稍加改动,点数就不用再浪费在这里
大家打开Mount&Blade\Modules\native(或相关mod)\module.ini文件,便会看到下面的数据
num_hints = 8
time_multiplier = 0.15
seeing_range = 10 这个数字控制你在大地图上的视野范围,从此么么茶就得失业了
track_spotting_multiplier = 0.8 这个是控制大地图痕迹的
blood_multiplier = 7.0 这个是控制厮杀时的出血量的,默认2.0,喜欢血醒的朋友注意了
skill_prisoner_management_bonus = 10 这个是俘虏管理技能,点数越高,可带的俘虏就越多
skill_leadership_bonus = 10 这是统帅技能,越高能带的部队人数越多
base_companion_limit = 5
display_wp_firearms = 0
# Change this to 1 if you want to load
# textures from Modules//Textures/
scan_module_textures = 1
scan_module_sounds = 0
}
--------------------------------------------------------------------------------
骑马与砍杀免修改器修改法
导入导出大法
按一下C键,那里有一个统计(估计是数据,翻译错误)
然后按一下导出.然后打开安装目录的CharExport文件夹,里面就有一个你的角色名的文件,具体什么你一看就知道怎么改了,钱改99999999,EXP999999999
力量和敏捷什么的也随便你怎么改,不过得说一下,敏捷千千万万不要改太高,也许是因为走路速度太快,马上死机.改200就好,力量要逐步加,因为力量和血有关系,血低于20%是无法出战的,先导出,改力量999,到入打战时按CTRL+h补血,完成,然后在导出,改5555,进入,打战按CTRL+H,导出,改9999....依此类推,最后的魅力还有智力.....改多了队伍可以带几十万人......发个我弄好的样本大家看看
charfile_version = 1
name = Emperor
xp = 644046942
money = 999893326
attribute_points = 2
skill_points = 3
weapon_points = 35
strength = 1000000
agility = 200
intelligence = 999
charisma = 999
trade = 10
leadership = 10
prisoner_management = 10
first_aid = 10
surgery = 10
wound_treatment = 10
inventory_management = 10
spotting = 10
pathfinding = 10
tactics = 10
tracking = 10
trainer = 10
horse_archery = 10
riding = 10
athletics = 10
shield = 10
weapon_master = 10
power_draw = 10
power_throw = 10
power_strike = 10
ironflesh = 10
one_handed_weapons = 699
two_handed_weapons = 700
polearms = 699
archery = 699
crossbows = 699
throwing = 699
firearms = 699
face_key_1 = c73cf
face_key_2 = 1fc9fbe4008c262