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【搬运】研究贴——控制

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1楼2015-07-24 16:15回复
    原作者:7425708
    原地址:http://tieba.baidu.com/p/1560944644


    2楼2015-07-24 16:17
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      这个简单点,先发吧
      还是这个地图136604


      3楼2015-07-24 16:17
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        原始代码
        $L4byrinth (Area Trigger)#Unreality##0000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P0000000000000001QQQQJ0MQQQQ10000000000E00000000000B0000000000P00000000000N0000000000P00000000000N0000000000P00000000000N00000OOOOKD00000000000COOOOO00000000000000000000000QQQQJE00000000000BQQQQQ00000P00000000000N0000000000P00000000000N0000000000P00000000000N0000000000D00000000000C00000000001OOOOK0LOOOO1000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P00000000000000000000N0P0000000000|5^396,300!7^396,324,3!6^372,276,2,0,141,0^,,-10^1,1,5.6^,9,0,4!6^420,276,3,0,121,2^^1,2,5.6^,9,0,0.5!6^372,324,2,0,1,0^^1,3,5.6!6^420,324,3,0,103,2^^1,4,5.6!11^396,36,396,300!9^264,180,1,0,16,2,1,0,0^7!9^528,180,1,0,16,5,1,0,0^10!9^264,420,1,0,16,4,1,0,0^8!9^528,420,1,0,16,3,1,0,0^9!12^276,432!12^300,432!12^324,432!12^348,432!12^372,432!12^420,432!12^444,432!12^468,432!12^492,432!12^516,432!12^516,168!12^492,168!12^468,168!12^444,168!12^420,168!12^372,168!12^348,168!12^324,168!12^300,168!12^276,168!0^396,180!0^396,204!0^396,228!0^396,252!0^396,276!0^276,300!0^300,300!0^324,300!0^348,300!0^372,300!0^396,324!0^396,348!0^396,372!0^396,396!0^396,420!0^420,300!0^444,300!0^468,300!0^492,300!0^516,300!6^252,300,2,0,122,0^1^1,7^RRRRRRUUUUUUDDDDDDS,6,0,1!6^396,444,4,0,122,3^1^1,8^UUUUUULLLLLLS,6,0,1!6^540,300,3,0,122,2^1^1,9^LLLLLLDDDDDDS,6,0,1!6^396,156,5,0,122,1^1,,0^1,10^DDDDDDRRRRRRS,6,0,1!7^132,132,3!7^132,132,0!7^132,84,0!7^132,84,1!7^156,84,1!7^180,84,1!7^180,132,3!7^156,132,3!7^132,108,0!7^180,84,2!7^180,108,2!7^180,132,2!8^156,132,1!8^132,108,2!8^156,84,3!8^180,108,0||||||!5^250.150:384.286^1;!5^410.168:540.286^2;!5^252.314:384.430^3;!5^410.314:540.430^4;!5^250.286:540.314^,5;!5^384.150:410.430^,6#
        删除不必要的代码得到
        !6^372,276,2,0,141,0^,,-10^1,1,5.6^,9,0,4!6^420,276,3,0,121,2^^1,2,5.6^,9,0,0.5!6^372,324,2,0,1,0^^1,3,5.6!6^420,324,3,0,103,2^^1,4,5.6!9^264,180,1,0,16,2,1,0,0^7!9^528,180,1,0,16,5,1,0,0^10!9^264,420,1,0,16,4,1,0,0^8!9^528,420,1,0,16,3,1,0,0^9!6^252,300,2,0,122,0^1^1,7^RRRRRRUUUUUUDDDDDDS,6,0,1!6^396,444,4,0,122,3^1^1,8^UUUUUULLLLLLS,6,0,1!6^540,300,3,0,122,2^1^1,9^LLLLLLDDDDDDS,6,0,1!6^396,156,5,0,122,1^1,,0^1,10^DDDDDDRRRRRRS,6,0,1||||||!5^250.150:384.286^1;!5^410.168:540.286^2;!5^252.314:384.430^3;!5^410.314:540.430^4;!5^250.286:540.314^,5;!5^384.150:410.430^,6


        4楼2015-07-24 16:18
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          游戏过程中发现最上面的
          直到捡到右上角的钥匙之前都不运动,猜想它的运动由右上角的钥匙控制
          提取它们的代码
          !9^528,180,1,0,16,5,1,0,0^10!6^396,156,5,0,122,1^1,,0^1,10^DDDDDDRRRRRRS,6,0,1
          毫无疑问钥匙的新功能归功于钥匙性质代码后跟了一个^10,而的代码里也有一个10,不可能没有关系
          分别研究左上角、右下角、左下角的钥匙和对应的左边、右边、下面的的代码也可以发现相同的规律
          改变钥匙和的相同数中的一个数,发现的运动不再受钥匙控制
          同时改变两个数但是保持相同,运动依然受钥匙控制
          初步确定代码中的代码3表示运动控制


          5楼2015-07-24 16:20
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            游戏中还发现一开始左下角的没有反应,进入左下部分区域后才开始反应,出去后又停止
            提取其代码!6^372,324,2,0,1,0^^1,3,5.6,观察代码,有控制其运动嫌疑的是||||||后的;!5^252.314:384.430^3;5^250.286:540.314^,5;!5^384.150:410.430^,6
            后面这一部分的5^表示人,并且由于前面的研究,知道了5^后的数表示坐标


            6楼2015-07-24 16:21
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              在删除多余object的地图上编辑相同坐标的金块

              如果把每一组都连起来的话

              人经过绿线和红线后启动,再经过黑线后停止
              或者说人经过黑线和红线后启动,再经过绿线后停止
              也就是说!5^252.314:384.430^3控制启动,!5^250.286:540.314^,5;!5^384.150:410.430^,6控制停止
              相应的,猜想代码中的代码3里的第二个数表示控制运动,第三个数表示控制停止,当需要多个控制条件时,用.隔开
              编辑验证,成立
              是不是只能控制运动呢,我NADS了一下Unreality(136604的作者,也是NReality的作者),得到了他制作的地图,里面有一些非常有意思的东西


              7楼2015-07-24 16:23
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                看看这个地图

                原始代码
                $Cloud Chamber (SpecialTrigger+ChaseAI)#Unreality#NADS#001000007OO1OO80000010007180000N00000P000071801101OOOO1000001OOOO101106100000N0000000000019000N0=QQQ1000001QQQ:0P0000N0P000N00000P000N0P0000N0P0006Q101Q9000N0P0000N0P00000N0P00000N0P0000N0P00000N0P00000N0P0000N0P007OO101OO800N0P0000N0P00N0000000P00N0P0000N0P00N0000000P00N0P007O1O1O8N0000000P7O101O8N00000PN0000000PN00000PN00000PN0000000PN00000P10000011000000011000001N00000PN0000000PN00000PN00000PN0000000PN00000P6Q101Q9N0000000P6Q1Q1Q900N0P00N0000000P00N0P0000N0P00N0000000P00N0P0000N0P006QQ101QQ900N0P0000N0P00000N0P00000N0P0000N0P00000N0P00000N0P0000N0P0007O101O8000N0P0000N0P000N00000P000N0P0000N0<OOO1000001OOO;0P0007100000000000P000001801101QQQQ1000001QQQQ101106190000N00000P00006190001000006QQ1QQ900000100|5^108,300!0^372,36^^1,6^,9,0,10!0^348,36^^1,6^,9,0,10!0^324,36^^1,6^,9,0,10!0^324,60^^1,6^,9,0,10!0^324,84^^1,6^,9,0,10!0^324,108^^1,6^,9,0,10!0^324,132^^1,6^,9,0,10!0^324,156^^1,6^,9,0,10!0^324,180^^1,6^,9,0,10!0^348,180^^1,6^,9,0,10!0^372,180^^1,6^,9,0,10!0^420,180^^1,6^,9,0,10!0^444,180^^1,6^,9,0,10!0^468,180^^1,6^,9,0,10!0^468,156^^1,6^,9,0,10!0^468,60^^1,6^,9,0,10!0^468,36^^1,6^,9,0,10!0^444,36^^1,6^,9,0,10!0^420,36^^1,6^,9,0,10!0^396,36^^1,6^,9,0,10!0^468,84^^1,6^,9,0,10!0^468,132^^1,6^,9,0,10!0^324,468^^1,7^,9,0,10!0^324,444^^1,7^,9,0,10!0^324,420^^1,7^,9,0,10!0^348,420^^1,7^,9,0,10!0^372,420^^1,7^,9,0,10!0^396,420^^1,7^,9,0,10!0^420,420^^1,7^,9,0,10!0^444,420^^1,7^,9,0,10!0^468,420^^1,7^,9,0,10!0^468,444^^1,7^,9,0,10!0^468,468^^1,7^,9,0,10!0^468,492^^1,7^,9,0,10!0^468,516^^1,7^,9,0,10!0^468,540^^1,7^,9,0,10!0^468,564^^1,7^,9,0,10!0^444,564^^1,7^,9,0,10!0^420,564^^1,7^,9,0,10!0^396,564^^1,7^,9,0,10!0^372,564^^1,7^,9,0,10!0^348,564^^1,7^,9,0,10!0^324,564^^1,7^,9,0,10!0^324,540^^1,7^,9,0,10!0^324,516^^1,7^,9,0,10!7^396,132,3!7^396,516,3!7^108,324,3!7^396,324,3!7^684,324,3!11^108,300,732,300!9^264,300,0,0,10,12,0,0,0!9^528,300,0,0,22,12,0,-1,0!9^456,108,0,0,19,4,0,-1,0!9^684,240,1,0,28,9,0,0,0!9^624,300,0,0,25,12,0,0,0!9^168,300,0,0,7,12,0,-1,0!9^108,360,1,0,4,15,0,0,-1!9^336,492,0,0,13,20,0,0,0!6^684,300,5,1,1,1^^,,,,1!6^84,84,2,0,121,0^^1,6^,9,0,1!6^708,84,3,0,121,2^^1,6^,9,0,1!6^708,516,3,0,121,2^^1,7^,9,0,1!6^84,516,2,0,121,0^^1,7^,9,0,1!6^276,300,2,1,0,3^^,,,2,4!6^276,228,2,0,0,0^^,,,2,4!6^396,228,2,1,0,0^^,,,2,4!6^516,300,2,1,0,1^^,,,2,4!6^396,372,2,1,0,2^^,,,2,4!6^516,372,2,0,0,2^^,,,2,4!9^396,300,0,0,5,4,1,-1,0^,,,4!9^732,300,0,0,27,4,1,0,0^,,2,1!9^396,108,0,0,5,20,1,-1,0^3.6!9^396,492,0,0,27,20,1,0,0^3.7||||1,speed,0#


                8楼2015-07-24 16:24
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                  玩一下就会发现中间的发生了变化,等下再说
                  好的,继续,玩过的应该都发现了捡了中间的钥匙后中间的变成了,捡了右边的钥匙后又变回
                  提取代码!6^684,300,5,1,1,1^^,,,,1!6^276,300,2,1,0,3^^,,,2,4!6^276,228,2,0,0,0^^,,,2,4!6^396,228,2,1,0,0^^,,,2,4!6^516,300,2,1,0,1^^,,,2,4!6^396,372,2,1,0,2^^,,,2,4!6^516,372,2,0,0,2^^,,,2,4!9^396,300,0,0,5,4,1,-1,0^,,,4!9^732,300,0,0,27,4,1,0,0^,,2,1


                  9楼2015-07-24 16:27
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                    改变相关数,不难发现控制变异的是代码3的第四个数和第五个数,命名为变异控制1和变异控制2
                    初步确定变异控制1控制变异为,当原本就是的不产生作用
                    变异控制2控制变异为,而且能使的激光停止旋转
                    依次类推,猜想对于其他有两种类型的drone,变异控制有相同的作用
                    编辑验证,成立
                    这个地图同样也证明了运动控制同样适用于金块之类原本不会运动的object


                    10楼2015-07-24 16:27
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                      再看看Unreality的另一个地图吧

                      $Left and Right (OneWay On/Off Rotate)#Unreality#NADS#00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^120,564!11^420,564,708,564!7^228,564,3^^,,,1,2!9^228,564,0,0,9,23,1,0,0^,,1!7^324,564,3^^,,,3.4!9^324,564,0,0,13,23,1,0,0^,,3.4,2!7^516,564,3^^,,,5.6.7!9^516,564,0,0,21,23,1,0,0^,,1.5.6.7#


                      11楼2015-07-24 16:28
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                        捡了钥匙后,单向门或朝向发生变化,或消失出现,研究第一个!7^228,564,3^^,,,1,2
                        捡第一个钥匙!9^228,564,0,0,9,23,1,0,0^,,1后方向旋转了
                        捡第二个钥匙!9^324,564,0,0,13,23,1,0,0^,,3.4,2后消失
                        捡第三个钥匙!9^516,564,0,0,21,23,1,0,0^,,1.5.6.7后出现
                        不能看出什么,继续看第二个单向门!7^324,564,3^^,,,3.4
                        捡到第二个钥匙!9^324,564,0,0,13,23,1,0,0^,,3.4,2后方向改变
                        第三个单向门!7^516,564,3^^,,,5.6.7
                        捡到第三个钥匙!9^516,564,0,0,21,23,1,0,0^,,1.5.6.7后方向改变
                        猜想变异控制1能控制出现的单向门改变方向,消失的单向门方向不变重新出现
                        变异控制2控制单向门消失
                        编辑验证,成立
                        到现在,控制的情况已经初步了解了
                        不过代码3的第一个数表示什么还不知道


                        12楼2015-07-24 16:29
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                          编辑一对控制对象
                          $###00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^36,564!9^108,564,1,0,16,5,1,0,0^10!6^396,156,5,0,122,1^^1,10^DDDDDDRRRRRRS,6,0,1#


                          13楼2015-07-24 16:31
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                            发现只有当第一个数为1时运动控制有效,对变异控制无影响
                            下面给出初步研究结论
                            一组控制对象的代码为
                            钥匙:!9^代码1^(运动控制1)编码1.编码2.……,(运动控制2)编码1.编码2.……,(变异控制1)编码1.编码2.……,(变异控制2)编码1.编码2.……
                            区域:!object编码^横坐标.纵坐标:横坐标.纵坐标^(运动控制1)编码1.编码2.……,(运动控制2)编码1.编码2.……,(变异控制1)编码1.编码2.……,(变异控制2)编码1.编码2.……;
                            受控对象:!object编码^代码1^^1,(运动控制1)编码1.编码2.……,(运动控制2)编码1.编码2.……,(变异控制1)编码1.编码2.……,(变异控制2)编码1.编码2.……^运动代码
                            运动控制作用
                            运动控制1:启动运动代码代表的运动
                            运动控制2:停止运动
                            变异控制作用
                            变异控制1:使有感应的drone变成普通drone,旋转激光旋转,单向门方向旋转90度,消失的单向门方向不变重新出现
                            变异控制2:使普通drone加上感应器,旋转激光停止,单向门消失
                            初步研究完毕,以后有新发现再补充


                            14楼2015-07-24 16:32
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                              区域控制的坐标不是代表一条直线,而是代表以两个坐标连接起来的线段为对角线的矩形,人进入或者脱出矩形区域,相应的控制启动,连续进入或者脱出同一个矩形区域,控制只启动一次


                              15楼2015-07-24 16:32
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