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游戏更新v1.01,降了不少难度

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很多方面都有调节,原文放二楼
先拣几条说:业力花更多,潜水时间更长,某些地图食物更多,珍珠更多,探索到的新房间地图就算死亡也保留


来自Android客户端1楼2017-04-07 11:21回复
    Hello friends and slugcats! We present to you patch #1: Rain World v1.01
    Community Announcements - NormalPrimate
    Hello friends and slugcats! We present to you patch #1: Rain World v1.01
    This quick patch is intended to accommodate some early player feedback and polish assorted rough edges on the various game systems, etc. These were all low-hanging fruit that we think improves the player experience without taking anything away from the concept of the game. Rain World should be an existential experience: unforgiving and even occasionally unfair. But it should be the jaws of a Lizard that gets you or the Rain, not some ragdoll physics wonk or design oversight!
    Gameplay improvements:
    * “stuck in holes” fix - disconnected exits will no longer snag you
    * subtle backlit slugcat in low visibility swimming situations
    * quicker turning around in tunnels
    * larger lung capacity while swimming
    * nerfed the more intense waterfalls in Shoreline to prevent repeated drownings
    * more pearls near Scav tolls in Garbage Wastes
    * more food in central Garbage Wastes
    * more food in central Shaded Citadel
    * more karma flowers in world
    * karma gate requirements on the Shaded Citadel, Drainage System and Underhang side were lowered to prevent players becoming stuck in challenging regions
    * food / karma flowers regeneration now ticks forward on deaths (helps eliminate stuck / starvation situations at low karma)
    * players will now keep map progress between deaths (Id say 99.5% of people asked for this)
    * map now features gate karma symbols and shelter icons when locations are discovered
    * karma depletion on game exit removed if done within 30 seconds of sleep cycle
    * full karma drop on exit bug fixed (that was a brutal one, sheesh!)
    * intro cinematic is now skippable by holding start / esc
    * for players having issues with Grey Screen of Death and starting the game from sav files, you can now entirely skip loading the intro by holding "s" when pressing "New Game." hopefully this helps until we have a real fix!
    * many many minor room fixes
    Stability improvements:
    * map loading bug fixed (was causing the corrupted savs, ugh)
    * gate crashing bug fixed
    * assorted stability improvements
    etc.
    Next steps: More patches and content is on the way, of course! We would like to see how this current round of bugfixes land before digging into further issues, as we have a feeling that these might solve a lot of the problems we've seen. But of course if you could keep sending in those bug reports and sav files that would be fantastic and hugely beneficial.
    Thanks to all for feedback and please keep it coming! Let's all get through this tedious fixing and tweaking so we can get rolling on the fun stuff: new content!
    <3
    --Rain World team


    2楼2017-04-07 11:25
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      手残党福音


      3楼2017-04-07 12:13
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        猜测等大多数玩家玩到farm buggy还要改


        来自Android客户端4楼2017-04-07 13:39
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          啧,别降难度啊,本来就是个抖m的游戏


          来自iPhone客户端5楼2017-04-07 14:31
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            妈个鸡终于肯改了,这几天淹死了不知道多少次,白探地图不知道多少次,也有几次因为缺少食物只能绝望地看着避难所,关键是这鬼游戏太多地方是玩家没法控制的了,有很多地方你过不去仅仅是因为这个地图上的五六只蜥蜴恰好全部都聚集到你的必经之路上


            IP属地:湖北6楼2017-04-07 14:35
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              睡醒30秒内退出游戏,不算作死亡掉业力等级,这个终于修复了。
              罪业花倒无所谓了。不然成天沉迷落命捡魂落命捡魂落命捡魂...


              IP属地:广西7楼2017-04-07 14:45
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                还降低了开门要求
                总之主要还是修复bug


                IP属地:广东来自Android客户端8楼2017-04-07 15:37
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                  更新了,会标出来避难所和小黄花在哪,提前标出避难所,不知道是得探到那个房间还是整个大地图都提前标


                  IP属地:广东来自iPhone客户端9楼2017-04-07 17:33
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                    那个抓虫子会遇到bug这个游戏界最强大的生物会出现吗


                    IP属地:四川10楼2017-04-07 21:36
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