每一个职业除了人物技能外,还可以加基本属性点,以下先介绍基本属性点。英文我也顺手打进来,我怕有一些地方翻译不到位。码字错误请见谅。
共有加点
----Strength 力量
--LV1 LV2 LV4
Strength increases your damage ,especially with melee weapons.
力量增加你的伤害,尤其是近战武器。
--LV3
Gain a small knockback bonus.
能够击退敌人一小段距离
--LV5
Your maximum damage is increased.
提高你的伤害上限。
----DEXTERITY 敏捷
--LV1 LV2 LV4
Dexterity increases your attack/cast speed and damage,especially with ranged weapons.
敏捷增加你的攻击/投射速度和伤害,尤其是远程武器。
--LV3
Move faster while attacking.
攻击时移动更快。
--LV5
Your minimum damage is increased.
提高你的伤害下限。
----Vitality 体力
--LV1 LV2 LV4
Vitality increases your maximum health.
提高你的体力上限。
--LV3
Gain a permanent +1 defense bonus.
奖励 防御+1
--LV5
Gain +1 damage for each 20% of health missing.
每损失20%生命,伤害提高1点。
----Intelligence 智力
--LV1 LV2 LV4
Intelligence increases your maximum spell charge,as well as your overall spell casting abilities.
智力增加你的最大法术消耗,以及你的整体法术施法能力。
--LV3
Your spell charge limit is increased.
增加法术能量上限。
--LV5
Your spell charge limit is greatly increased.
法术能量上限大大增加。
----Luck 幸运
Luck affects your critical strike rate and evasion,as well as chance based effects.
幸运影响你的暴击几率以及闪避几率。。。。。。。
--LV3
Chests have a small chance to drop an extra item.
箱子有小几率掉落一额外物品。
--LV5
Gain a chance to resist non-physical damage.
一定几率抵御非物理伤害。