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9月4日棒子更新:优化新功能,修正bug

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Hello Everyone!
This patch is to adjust the balancing and fix some bugs related to the recently added Inscription System. All of the changes are based on your generous feedback.
Please see below for more details.
System
You now only need to press the key to throw away an item for 1 second instead of 1.5 seconds.
Changed input key to throw away items while in the scroll from D to F.
Changed input key to alter skill order in the scroll from D to F.
Changed input key to see the list of acquired inscriptions in the scroll from F to D.
Changed input key to change items in the ‘Item Swap Window’ from D to F.
Fixed bug where you could acquire gold by not picking up an item dropped by the Adventurers and proceeding to the next map.
Fixed issue where the Ghoul in an enlarged state would sometimes go outside of the terrain when moving to certain maps.
InscriptionsGeneral
Fixed issue where for some Inscription Effects the item didn’t register attacks properly.
Fairy Tale
Increased attack damage of the Spirit King Oberon.
Reduced cooltime of every pattern for Spirit King Oberon.
Reduced damage but increased number of exploding orbs emitted by Spirit King Oberon.
Fixed issue where Spirit King Oberon’s explosion attack pattern was registering as a physical attack.
Chase
Reduced distance with enemies to get the full effects of the Inscription.
Fuse
Fixed it so that the explosion visual effect won’t block view of the player.
Swamp
Fixed problem with the explosion visual effect blocking the screen.
Static
Fixed problem with the lightning visual effect blocking the screen.
Reduced the cooltime reduction based on the movement distance.
Piercing Wind
Slightly reduced the size of the projectiles.
Mutant
Reduced effects based on the number of this inscription type in possession from (25/55/95/160/240/360) to (25/40/60/85/115/150).
Demolish
Reduced cooltime from 10 to 8 seconds for effects happening to the same enemy.
Reduced effects based on the number of this inscription type in possession from (15/35/70/150/300) to (10/20/40/85/170).
Fixed problem where the Inscription Effect was mistakenly being invoked by basic attacks, not physical attacks.
Added sound effects for when the Inscription is invoked.
ItemsRaven Monarch Feather
Changed inscriptions from (Mutant, Tactics) to (Mutant, Ruins).
Mana Bone
Fixed problem where the attack range increase wasn’t registering correctly based on the number of Balance Skulls in possession.
Fixed issue with the visual effect blocking the screen.
Thief Armor
Reduced size of ‘damage taken effect from projectiles’.
EnemiesNormal Enemy
Fixed it so that the visual effect created by the Alchemist summoning a Golem in Chapter 3 doesn’t block the view of enemies anymore.
Adventurer
Reduced the amount of damage it takes to interrupt an Adventurer in Chapter 3 from using their special skill.
Boss
Fixed problem where the Chapter 2 Boss’ HP didn’t increase with Update 2.2.0 and was abnormally low when compared to other enemies.
Fan Art Highlight


IP属地:广东1楼2020-09-04 23:17回复
    机翻:
    大家好!
    该补丁程序用于调整平衡并修复与最近添加的铭文系统有关的一些错误。所有更改均基于您的慷慨反馈。
    请参阅下面的详细信息。
    系统
    现在,您只需要按键即可将项目扔掉1秒,而不是1.5秒。
    从D滚动到F时,更改了输入键以丢弃项目。
    将输入键更改为将滚动中的技能顺序从D更改为F。
    将输入键更改为从F滚动到D以查看获取的铭文列表。
    更改了输入键,以将“项目交换窗口”中的项目从D更改为F。
    修复了一些错误,您可以不捡起冒险者投下的物品并前进到下一张地图来获取黄金。
    修复了食人鱼在移动到某些地图时有时会在放大状态下超出地形的问题。
    铭文
    一般
    修复了某些铭文效果物品无法正确记录攻击的问题。
    童话
    精神王奥伯龙的攻击力提高。
    减少了灵魂之王奥伯龙每个模式的冷却时间。
    减少伤害,但增加灵魂之王奥伯隆发出的爆炸球数量。
    修复了Spirit King Oberon的爆炸攻击模式被注册为物理攻击的问题。

    减少与敌人的距离,以获得铭文的全部效果。
    保险丝
    对其进行了修复,以使爆炸的视觉效果不会遮挡玩家的视线。
    沼泽
    修复了爆炸视觉效果阻塞屏幕的问题。
    静态的
    修复了雷电视觉效果阻塞屏幕的问题。
    根据移动距离减少了冷却时间。
    刺风
    弹丸的大小略有减小。
    突变体
    根据拥有的该铭文类型的数量而造成的影响从(25/55/95/160/240/360)降低至(25/40/60/85/115/150)。
    拆除
    冷却时间从10秒降低至8秒,以使同一位敌人发生特效。
    根据拥有的该铭文类型的数量而造成的影响从(15/35/70/150/300)降低至(10/20/40/85/170)。
    解决了基本攻击而非物理攻击错误地调用了铭文效果的问题。
    添加了调用题词时的声音效果。
    物品
    乌鸦帝王羽毛
    铭文从(突变,战术)更改为(突变,废墟)。
    法力骨
    修复了根据拥有的平衡骷髅数量无法正确记录攻击范围增加的问题。
    修复了视觉效果阻塞屏幕的问题。
    小偷盔甲
    减小了“弹丸造成的伤害”的大小。
    敌人
    普通敌人
    对其进行了修复,以使炼金术士在第3章中召唤魔像时产生的视觉效果不再会阻挡敌人的视线。
    冒险家
    减少了使用第3章中的特殊技能来打断冒险家所需要的伤害。
    老板
    修复了第2章boss的HP在Update 2.2.0中没有增加并且与其他敌人相比异常低的问题。


    IP属地:广东2楼2020-09-04 23:18
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