filter:function(event,player){
return player.hasSkill('xinzhaofu');
},
limited:true,
skillAnimation:true,
animationColor:'wood',
selectTarget:[1,4],
filterTarget:lib.filter.notMe,
contentBefore:function(){
player.awakenSkill('xinzhaofu');
},
content:function(){
target.addSkill('xinzhaofu_effect');
target.markAuto('xinzhaofu_effect',[player]);
},
subSkill:{
effect:{
charlotte:true,
mark:true,
intro:{content:'已视为在其他吴势力角色的攻击范围内'},
mod:{
inRangeOf:function(from,to){
if(from.group!='wu') return;
var list=to.getStorage('xinzhaofu_effect');
for(var i of list){
if(i!=from) return true;
}
},
},
},
},
},
return player.hasSkill('xinzhaofu');
},
limited:true,
skillAnimation:true,
animationColor:'wood',
selectTarget:[1,4],
filterTarget:lib.filter.notMe,
contentBefore:function(){
player.awakenSkill('xinzhaofu');
},
content:function(){
target.addSkill('xinzhaofu_effect');
target.markAuto('xinzhaofu_effect',[player]);
},
subSkill:{
effect:{
charlotte:true,
mark:true,
intro:{content:'已视为在其他吴势力角色的攻击范围内'},
mod:{
inRangeOf:function(from,to){
if(from.group!='wu') return;
var list=to.getStorage('xinzhaofu_effect');
for(var i of list){
if(i!=from) return true;
}
},
},
},
},
},