调整了 AoE 增伤机制 (击中目标越多 伤害越高,控制越久)
对一些技能 增加了这个机制
增伤的:Spinning Blades, Heroic Cleave, Parry Strike, Blood Bandit, Rending Rage, Raging Blades, Threatening Smash, Grasp of the Undead, Blazing Geyser, Falcon Smash, Gravitational Collapse, Hundred Striking Fists, Dragon Leap, Shockwave, Backhand Strike, Sweeping Bolt, Caltrops, Raging Storm, Deadly Shot, Ray of Light, Lunging Strike, Impaler, Circle of Life, Thorn Growth, Brambleseed, Deadly Swipe, Throwing Blades, Vault Leap, Tornado, Rising Blow, Whirling Strikes, Sacred Pulse, Frost Lance, Anguished Soul, Cursed Beam, Nasty Wounds, Firebreath, Avalonian Beam, Opening to Hell, Force Pulse, Splitting Slash
增控制时间的:
Ray of Light, Avalanche, Freezing Wind, Snare Charge, Circle of Life, Spectral Trident, Splitting Slash, Earth Shatter, Crescent Slash