Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF720E9EC97 Fallout4.exe+02FEC97
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 11 专业版 v10.0.22631
CPU: AuthenticAMD AMD Ryzen 7 7800X3D 8-Core Processor
GPU #1: Nvidia TU106 [GeForce RTX 2060 Rev. A]
GPU #2: AMD Raphael
PHYSICAL MEMORY: 12.56 GB/31.18 GB
PROBABLE CALL STACK:
[ 0] 0x7FF720E9EC97 Fallout4.exe+02FEC97 -> 1568735+0xF7
[ 1] 0x7FF720E9E37D Fallout4.exe+02FE37D -> 1439924+0x2ED
[ 2] 0x7FF720EA0A22 Fallout4.exe+0300A22 -> 319569+0x42
[ 3] 0x7FF720E9E058 Fallout4.exe+02FE058 -> 1187844+0xB8
[ 4] 0x7FF720E9D140 Fallout4.exe+02FD140 -> 1459968+0xB0
[ 5] 0x7FF720FA37AB Fallout4.exe+04037AB -> 1318239+0x33B
[ 6] 0x7FF720C8180B Fallout4.exe+00E180B -> 644594+0x13B
[ 7] 0x7FF720C8362A Fallout4.exe+00E362A -> 977597+0x11A
[ 8] 0x7FF7226BCFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FF8A4F9257D KERNEL32.DLL+001257D
[10] 0x7FF8A682AA58 ntdll.dll+005AA58
REGISTERS:
RCX 0x7FF7267A7C60 (void* -> Fallout4.exe+5C07C60)
RBP 0xDC5B6BEB80 (void*)
R9 0x0 (size_t)
R12 0x1E62BE0B768 (TESObjectSTAT*)
File: "BTInteriors_Project.esp"
Flags: 0x00000018
Form ID: 0x170C0098
Form Type: 36
R13 0x1E62BE0B700 (TESObjectSTAT*)
File: "BTInteriors_Project.esp"
Flags: 0x00000018
Form ID: 0x170C0098
Form Type: 36
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF720E9EC97 Fallout4.exe+02FEC97
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 11 专业版 v10.0.22631
CPU: AuthenticAMD AMD Ryzen 7 7800X3D 8-Core Processor
GPU #1: Nvidia TU106 [GeForce RTX 2060 Rev. A]
GPU #2: AMD Raphael
PHYSICAL MEMORY: 12.56 GB/31.18 GB
PROBABLE CALL STACK:
[ 0] 0x7FF720E9EC97 Fallout4.exe+02FEC97 -> 1568735+0xF7
[ 1] 0x7FF720E9E37D Fallout4.exe+02FE37D -> 1439924+0x2ED
[ 2] 0x7FF720EA0A22 Fallout4.exe+0300A22 -> 319569+0x42
[ 3] 0x7FF720E9E058 Fallout4.exe+02FE058 -> 1187844+0xB8
[ 4] 0x7FF720E9D140 Fallout4.exe+02FD140 -> 1459968+0xB0
[ 5] 0x7FF720FA37AB Fallout4.exe+04037AB -> 1318239+0x33B
[ 6] 0x7FF720C8180B Fallout4.exe+00E180B -> 644594+0x13B
[ 7] 0x7FF720C8362A Fallout4.exe+00E362A -> 977597+0x11A
[ 8] 0x7FF7226BCFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FF8A4F9257D KERNEL32.DLL+001257D
[10] 0x7FF8A682AA58 ntdll.dll+005AA58
REGISTERS:
RCX 0x7FF7267A7C60 (void* -> Fallout4.exe+5C07C60)
RBP 0xDC5B6BEB80 (void*)
R9 0x0 (size_t)
R12 0x1E62BE0B768 (TESObjectSTAT*)
File: "BTInteriors_Project.esp"
Flags: 0x00000018
Form ID: 0x170C0098
Form Type: 36
R13 0x1E62BE0B700 (TESObjectSTAT*)
File: "BTInteriors_Project.esp"
Flags: 0x00000018
Form ID: 0x170C0098
Form Type: 36