var userObjects = [];
function user_and_dungeon() {
Interceptor.attach(ptr(0x085A0954), {
onEnter: function (args) {
var party = args[0];
// 副本ID
var dungeonId = args[1].toInt32();
for (var i = 0; i < 4; i++) {
var user = CParty_get_user(party, i);
if (user != '0x0') {
userObjects.push(user, dungeonId);
}
}
}
});
}
function user_and_dungeon() {
Interceptor.attach(ptr(0x085A0954), {
onEnter: function (args) {
var party = args[0];
// 副本ID
var dungeonId = args[1].toInt32();
for (var i = 0; i < 4; i++) {
var user = CParty_get_user(party, i);
if (user != '0x0') {
userObjects.push(user, dungeonId);
}
}
}
});
}